I started Dawning Light to make polished, carefully crafted games without losing sight of the people playing them. Every decision, from design to monetization, should respect the player and make the experience better. My mission is to build games that give you value for your hours: fun and narrative-driven challenges that push you to grow, not just grind. Every project we take on, games and otherwise, holds to that same standard.

That conviction doesn't stop with games. It's how I run the business, too: working shoulder to shoulder, building a team that trusts each other and actually enjoys the work, and treating loyalty as something worth protecting as we grow. I'm not interested in running a studio that looks like every other studio. We hold our work to a real standard of excellence, and we hold each other to an even simpler one. Do right by people, whatever it costs.

Austin Greene

Founder, Dawning Light

Meet the Team

Austin Greene

I love Jesus, my wife, my cats, and my job. I find joy when people enjoy what I create, and even more when it challenges them to grow.

Austin Greene

Founder

Alan Hankers

Outside the studio, I'm probably out on a trail, in the kitchen, or deep in a game. Hiking, cooking, and gaming keep me inspired.

Alan Hankers

Composer & Sound Engineer